Super Street Fighter IV: Arcade Edition

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Super Street Fighter IV: Arcade Edition

FEATURED Super Street Fighter IV: Arcade Edition

  • New Playable Characters: Four new challengers enter the ring: Yun, Yang, Oni and Evil Ryu.
  • Updated Character Balancing: Features all new character balancing, further refining gameplay.
  • Updated Replay Channel: Replay Follower, My Channel Advanced, and Elite Channel
  • All playable SSFIV characters will be unlocked out of the box, including Yun & Yang, Oni, and Evil Ryu.

Super Street Fighter IV Arcade Edition, brings the ultimate vision of Street Fighter home to the Xbox 360 video game and entertainment system from Microsoft, the PlayStation 3 computer entertainment system, and PC in the Summer of 2011 in North America. The follow-up to the critically acclaimed Super Street Fighter IV will further redefine the fighting game genre with classic 2D Street Fighter fighting action, a host of new and returning characters, beefed up online modes, and more. Super Street Fighter IV Arcade Edition features a roster of 39 characters such as Ryu, Chun-li, Juri, El Fuerte, and Rufus, while adding 4 new characters to the roster including classic combatants from previous Street Fighter games like Yun and Yang as well as the all-new Oni. Beyond characters, Super Street Fighter IV Arcade Edition adds all-new balancing as well as an enhanced Replay Channel.

Super Street Fighter IV: Arcade Edition is a multiplayer fighting game featuring unique 3D backgrounds with fighters battling on a 2D plane in the foreground. A follow-up to the earlier Super Street Fight IV before it, Super Street Fighter IV: Arcade Edition contains all the action of its predecessor with the inclusion of: new playable characters like Yun, Yang, Oni and Evil Ryu; updated character balancing; an updated replay channel; and immediate access to all characters.

Super Street Fighter IV: Arcade Edition game logo

The Redefinition of the Fighting Genre Continued

Super Street Fighter IV: Arcade Edition brings the ultimate vision of Street Fighter home to the Xbox 360 videogame and entertainment system from Microsoft in North America. The follow-up to the critically acclaimed Super Street Fighter IV, Super Street Fighter IV: Arcade Edition further redefines the fighting game genre with classic 2D Street Fighter fighting action, a host of new and returning characters, beefed up online modes, and more.

Yun hammering Chun-li with a kick in the air in Super Street Fighter IV: Arcade Edition

The ultimate Super Street Fighter IV experience comes to the Xbox 360.
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Fighter Roster and Replay Feature

Super Street Fighter IV: Arcade Edition features a roster of 39 characters such as Ryu, Chun-li, Juri, El Fuerte, and Rufus, while adding four new characters to the roster including classic combatants from previous Street Fighter games like Yun and Yang as well as the all-new Oni. Beyond characters, Super Street Fighter IV: Arcade Edition adds all-new balancing as well as an enhanced Replay Channel.

Key Game Features

  • New Playable Characters – Four new challengers enter the ring: Yun, Yang, Oni and Evil Ryu
  • Updated Character Balancing – Features all new character balancing, further refining gameplay
  • Updated Replay Channel
    • Replay Follower – Be able to follow up to five separate player replays making it easier to find your favorite players’ latest replay
    • My Channel Advanced – Allows players to distribute their replay data to up to 50 players
    • Elite Channel – Watch replay data from elite players who have a rating of 3000PP or more
  • Immediate Access to Characters – All playable SSFIV characters will be unlocked out of the box, including the twin brothers Yun and Yang, Oni, and Evil Ryu

Additional Screenshots

Evil Ryu standing victorious over a defeated enemy in Super Street Fighter IV: Arcade Edition

New playable characters.
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Yang putting the moves on Ryu in Super Street Fighter IV: Arcade Edition

An updated Replay Channel.
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Yang landing a kick on Ryu in Super Street Fighter IV: Arcade Edition

New character balancing.
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Evil Ryu finishing Akuma with a combo in Super Street Fighter IV: Arcade Edition

Immediate access to all fighters.
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2 thoughts on “Super Street Fighter IV: Arcade Edition

  1. 38 of 44 people found the following review helpful
    4.0 out of 5 stars
    Marvelous Super Street Fighter IV Hyper Turbo Arcade Edition, June 28, 2011
    By 

    = Fun:5.0 out of 5 stars 
    This review is from: Super Street Fighter IV: Arcade Edition (Video Game)

    Capcom was notorious in the 90’s for releasing small updates to their fighting games in rather rapid succession. There would be some balance changes, a few more characters, and arcade managers would get charged full-price for software and hardware updates. The same is true for Super Street Fighter IV: Arcade Edition (referred to as SSF4AE). While dead pretty much elsewhere in the world, arcades have thrived in Japan, and Capcom saw money to be made by first only producing arcade cabinets of SSF4AE and then offering it as DLC and later as a limited-run disc. But this isn’t about their business practices. This review is on the game itself.

    1. Is SSF4AE worth buying?
    If you are competitive at all, yes, you almost have to buy this game. If you don’t frequent sites like shoryuken or play in tournaments, then you probably aren’t going to appreciate some of the smaller nuances of SSF4AE. The game features a complete re-balance of old characters, with four new characters, which doesn’t seem like much when you take into account SSF4 had 35. Again, if you aren’t into competitive street fighter, skip arcade edition, unless Yun, Yang, Evil Ryu, or Oni appeal to you that much. With a price-tag of $40, it doesn’t make much sense to pick this up unless you are a tournament organizer or don’t have internet access where you play. As mentioned in another review, SSF4 can be bought online for ~$15 and the DLC costs about another $15. Tournament organizers will want this because quite frankly making sure every set-up has the proper DLC on the ready is a hassle. Having the disc is more convenient as well if you ever want to play the game on someone else’s system without having to log in to your account and download it onto their machine.

    2. What about the new characters?
    I. Yun is considered widely as the second best or best character in the game. His learning curve on combos is not steep at all, however learning spacing might be beyond you those first few weeks. He is highly mobile and his air-to-ground dive-kick leads to big, easy damage if spaced well. Many of his special moves are unpunishable if spaced correctly and he is generally a pretty safe character when you take into account how agile he is. His super, genei jin is arguably the most fun super in any Street Fighter game ever behind Urien’s aegis reflector. Yun has a fat sack of advantages over most of the cast, and although you will inevitably be labeled a tierwhore for using him, he is a lot of fun.
    II. Yang is Yun’s twin in Street Fighter canon, and he plays like him to an extent. His normal moves are for the most part worse than his brother’s. At face value, he seems to a lot like Yun, but he really is his own character. He is top tier as well, though not Fei or Yun level. He is highly mobile and has a lot of safe options to keep the opponent pinned down by constant pressure, complemented by a divekick (although worse than yuns as it has a height restriction).
    III. Evil Ryu is a worse Akuma with a few Ryu-esque tricks. The general consensus seems to be Akuma is better than Evil Ryu, but Evil Ryu is better than Ryu (who was nerfed this version). It really might be too early to tell, since Evil Ryu was on a timed-release in even Japanese arcades. There have been a few Evil Ryus on the tournament scene, and most recently Justin Wong (a top player) was eliminated from NCR 9 by an Evil Ryu player.
    IV. Oni is unique. His normals are fantastic. His forward fierce nullifies fireballs and has good range and a good hitbox. His sweep has an oddly long recovery time for technically being Akuma, but his pokes are safeish and his links are pretty simple. I don’t want to put my foot in my mouth, since Oni was released even later than Evil Ryu in arcades and AE has only been available a few weeks now, but Oni seems to be just OK. It’s clear he has potential, but his awful fireball game and un-FADC-able shoryuken, and the fact that he plays kinda like gouken (who was a relatively hard character to use well to begin with) but with good normals, makes the future look bleak for Oni.

    3. How about that balance?
    Well, there is some pretty major stuff that changed from Super to Arcade Edition. To give you an idea, look at the top 10 from SSF4 compared to Arcade Edition:

    SSF4- Akuma, Fei-Long, Guile, Cammy, Chun-Li, Dictator, Boxer, E. Honda, Abel, Ryu
    SSF4AE – Fei Long, Yun, Yang, Gouki/Akuma, C.Viper, Ken, Sagat, Cammy, Makoto, Zangief

    The SSF4 list was taken from iplaywinner.com and the AE list was decided by Daigo, Mago, and Tokido- three of Japan’s top players (who use Yun/Fei/Akuma, respectively). Akuma got slight tweaks and is still a strong character as he has been in every incarnation of the game. Fei-Long got better while mostly everyone else in the top 10 was nerfed or left mostly the same. Guile was beaten up with the nerf-stick. He was a defensive character before and as you can see,…

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  2. 22 of 27 people found the following review helpful
    3.0 out of 5 stars
    I think I like SSF4 more, June 29, 2011
    By 
    JoshJosh
    (VINE VOICE)
      

    = Fun:4.0 out of 5 stars 
    This review is from: Super Street Fighter IV: Arcade Edition (Video Game)

    Street Fighter IV is my favorite series of the past several years. I really like the games and have sunk hundreds of hours into them.

    What is Arcade Edition? Well, SF4 first came out in arcades in late 2008. However, arcades are really only relevant in Japan, so Capcom quickly ported the game to PS3 and Xbox 360. Along the way, they added several characters (Cammy, Fei Long, Sakura, Gen, Rose, and Dan). Capcom then released, a year later, a nicely upgraded version of the game, Super Street Fighter IV, which contained balance changes, an expanded roster (Juri, T. Hawk, Dee-Jay, et. al.), new backgrounds, and so forth. This didn’t come out to arcades, which meant that console players had a game that was vastly superior to arcade players. Capcom released SSF4 in arcades in a version which added Oni (Akuma in pure demon form), Evil Ryu (Ryu afflicted with the same demon stuff as regular Akuma), and two twins from SF3, Yun and Yang. Now we are getting this version at home, which marks the first and only time the home and arcade versions of SF4 are the same.

    So how is the update? First of all, this is kind of a mediocre add-on. You get the extra four characters and the balance changes, but little else. No new online modes (or even the return of my favorite from SF4, Championship Mode), no new backgrounds, mini-games, etc. You don’t even get Trials for the four new characters, which is a major bummer in my opinion. The only noticeable thing is an “Elite” channel which sets the replay channel to only show high ranking matches. It’s a nice addition, to be honest.

    But let’s talk about the characters. First of all, Yun is a monster, just like in SF3. This guy is ridiculous. His combos are simple and do crazy damage. He’s very flexible and very powerful. It’s almost frustrating to go against him because he has so many advantages over most of the cast. Yang plays similarly, but is a little worse in every way. Evil Ryu is like a mix between Akuma and Ryu, but not really a very strong character. Oni is another Ryu-like character with a few differences – he’s more like Gouken in that regard. Early talk is that he is just an alright character. He’s fun to play as though.

    Here’s my problem: SSF4’s balance was very good. Throwing in a monster of a character like Yun kind of screws that all up. I dare say that he is even more powerful in AE than Sagat was in regular SF4. This is, IMO, a clear step backwards for the game. One of the fun things about SSF4 was playing so many characters, because so many were viable. I fear now we will see lots and lots of Yun online, and practically zero Yangs.

    The game does give you the choice to switch from AE to regular SSF4, but obviously most are on SSF4 AE. I gave this game four stars because it’s still SF4 and I like it a lot… but my early thought is that AE is just not as good as SSF4.

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