PlayStation Vita First Edition Bundle

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PlayStation Vita First Edition Bundle

FEATURED PlayStation Vita First Edition Bundle

  • Blur the lines between entertainment and reality with breakthrough controls, including back and front multi-touch screens and dual analog sticks.
  • Take on your friends – or the whole world – anywhere, anytime with always-on 3G and Wi-Fi
  • Go wild in the world of Little Deviants – the addictive new game that makes full use of the PS Vita’s unique features
  • Protect your investment with an exclusive PS Vita case

PlayStation Vita First Edition Bundle:
Claim your PS Vita week before the official release date with the PlayStation Vita First Edition Bundle. Become one of the first to discover the new ways to play the biggest and best games. For a limited time, get the PS Vita 3G/Wi-Fi system plus a 4GB memory card, a limited edition case, and Little Deviants game.

• Blur the lines between entertainment and reality with breakthrough controls, including back and front multi-touch screens and dual analog sticks.
• Change the way you play when you access AT&T’s Mobile Broadband Network*

*Mobile Broadband access requires DataConnect Pass plan for other specified devices. Time begins expiring immediately upon purchase/activation, whether you are using the service or not. Once your time expires or the allotted data is used, whichever comes first, your data access will cease. 30 day domestic plans automatically renew, unless you cancel auto-renewal. Fees are non-refundable. For full terms see Data Connect Pass Wireless Data Services Agreement on www.att.com/wirelesslegal. Mobile broadband coverage not available in all areas.

Blur the lines between entertainment and reality with the PlayStation Vita First Edition Bundle. Become one of the first to discover the new ways to play the biggest and best games. Take on your friends—or the whole world—anywhere, anytime with always-on with the network connected by AT&T and Wi-Fi. For a limited time, get the PS Vita gaming system plus a 4GB memory card, a limited edition case, and Little Deviants game.

The PlayStation Vita handheld in use with the hands of a user demonstrating the new LiveArea touch driven menu system

Handheld gaming enters the Next-Gen.
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Blur the Lines Between Entertainment and Reality.

PlayStation Vita is designed to blur the lines between interactive entertainment and reality in a variety of ways. Reaching beyond the capabilities of every handheld gaming console that has come before it, in this model of Vita players have access to a vast amount of content via improved Wi-Fi, allowing for maximum connectivity wherever you go. (An additional Vita model allows for Wi-Fi and always-on 3G connectivity**) Its 5-inch OLED front multi-touch display brings brilliant images to life and allows for a new touch driven navigational system, while the additional multi-touch pad on its back surface will allow users to interact with games and characters that they encounter within them with a simple movement of their fingertips. The real world and the game world are seamlessly merged with front and rear camera enabled augmented reality. Additionally, services created specifically for Vita will be available on PlayStation Network. These services are designed help users take their gameplay, as well as interaction with other gamers, to new levels.

Additional features include: dual analog stick controls, a 4 core CPU, system-specific flash card media support for game and media saves, mobile PlayStation trophy support, built-in three-axis gyroscope, three-axis accelerometer and GPs functionality.

Front angled view of the PlayStation Vita showing the large screen, the two analog sticks and the inward facing camera

New controls include dual analog sticks, three-axis gyroscope and accelerometer and 2 cameras.
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Demonstration of how the rear touch panel of the PlayStation Vita works

Superior design features, including touchpads at the front and rear.
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The PlayStation Vita showing insertion of new flash-based storage card

New dedicated flash-based game medium, with one slot for game content and a second for personal content.
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A gameplay screen from an Uncharted game played on the PlayStation Vita

The best in content, from classic PS One games to your favorite franchises and new ones going forward.
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Vita-specific PlayStation Network Functionality

Near

“Near” is a core PlayStation Vita feature composed of location-based services, that utilize PlayStation Network. Near, developed specifically for this service and the network, will be pre-installed in the system to let users find out what their friends in the vicinity are playing now or what they were playing recently. Users can meet their friends and new players virtually, regardless of what games they are playing, simply by sharing their game information across different dimensions of time and distance.

LiveArea and Activity Log

Every game title for PlayStation Vita will be provided with a space called “LiveArea” where users can share the fun and excitement with other players. Users will have access to the latest information of games provided from SCE and third party developers and publishers through PlayStation Network. Additionally, Vita users will be able to view “Activity Log” which is constantly updated with accomplishments from users who are playing the same game, which in turn can trigger active real-time communication among users.

The Best in New and Classic Content

In addition to containing the best in new handheld gaming hardware technology, Sony’s PlayStation Vita provides users with the best in quality content. All your favorite game franchises are coming to Vita, including but not limited to Uncharted in Uncharted Golden Abyss, LittleBigPlanet, Hot Shots Golf, ModNation Racers, Wipeout and many more — including all new game launches — yet to be announced. Joining these new offerings, players will also have full wireless access to the PlayStation Store. Here, via Vita’s improved Wi-Fi capabilities owners can download new game add-ons, movies, comics and PS One classics ported over for handheld play. PlayStation Vita also features full backwards compatibility (via download) to all PSP games. Together this powerful merging of hardware and software is destined to create entertainment experiences unlike anything else available in the handheld gaming market.

Vita Features

  • Multi-touch 5-inch organic light emitting display (OLED) as the front display
  • Multi-touch pad on the rear of the device
  • Dual analog sticks
  • Two digital cameras (front and rear)
  • Software titles on small, Vita-specific flash memory-based cards
  • Three motion sensors, gyroscope, accelerometer and electronic compass
  • Advanced and fast Wi-Fi connectivity
  • Free PlayStation Network access, including trophy support and new Vita features “LiveArea” and “Near”
  • Vita can play PSP titles, minis, PS one classics, video and comics from the PlayStation Store

Technical Specifications

  • CPU – ARM Cortex-A9 core (4 core)
  • GPU – SGX543MP4+
  • External Dimensions – Approx. 182.0 x 18.6 x 83.5mm (width x height x depth) (tentative, excludes largest projection)
  • Touch Screen – 5-inches (16:9), 960 x 544, Approx. 16 million colors, OLED Multi touch screen (capacitive type)
  • Rear Touch Pad – Multi-touch pad (capacitive type)
  • Cameras – Front camera, rear camera
  • Game Media/Storage – New Vita-specific dedicated flash-based game medium; dual slots, one for the new game medium, the other is for storage media to be utilized for personal content and download content
  • Sound
    • Built-in stereo speakers
    • Built-in microphone
  • Sensors – Six-axis motion sensing system (three-axis gyroscope, three-axis accelerometer), three-axis electronic compass
  • Location
    • Built-in GPs
    • Wi-Fi location service support
  • Keys / Switches
    • PS button
    • Power button
    • Directional buttons (Up/Down/Right/Left)
    • Action buttons (Triangle, Circle, Cross, Square)
    • Shoulder buttons (Right/Left)
    • Right stick, Left stick
    • START button, SELECT button
    • Volume buttons (+/-)
  • Wireless communications
    • IEEE 802.11b/g/n (n = 1×1) (Wi-Fi) (Infrastructure mode/Ad-hoc mode)
    • Bluetooth 2.1+EDR (A2DP/AVRCP/HSP)
  • Battery – Internal/embedded (not removable)

* Connectivity subject to Wi-Fi availability coverage limitations.
** 3G functionality and coverage requires purchase and activation of an additional AT&T data plan. Connectivity subject to 3G coverage limitations.

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2 thoughts on “PlayStation Vita First Edition Bundle

  1. 84 of 89 people found the following review helpful
    5.0 out of 5 stars
    FIXES for ATT and wifi GLITCHES!, February 20, 2012
    = Fun:5.0 out of 5 stars 
    Amazon Verified Purchase(What’s this?)
    This review is from: PlayStation Vita First Edition Bundle (Video Game)

    With the looming 3G launch, get ready for overwhelming ATT website access issues! Here’s the problems and their fixes:

    1. When you first power up, the getting started screens will take you through the normal language, location, time etc. stuff. DO NOT sign up for ATT 3G in this initial setup! Decline and click “sign up later.” If you don’t, you’ll go to the overwhelmed ATT website, and suddenly your input will start delaying, then, the screen will freeze with black or blue death.

    Fix: The blue-glowing playstation button is a combined escape and control-alt-delete. If it doesn’t clear the freeze, hold the power button for 5 seconds, wait a second or two, then hold it again for 5 seconds and you’ll get the setup screen again. This time DON’T sign up for ATT OR the PS3 network. Finish the setup, DO NOT opt into the PS3 network at this stage (Sony has now changed the name of this network to SEN for smart TV’s, but Vita still calls it both) until setup is complete. Once you complete setup, you can go back and opt into ATT (at 14 bucks a month for 250 m) AND sign up for SEN/ PS3 online.

    2. Once you get ATT, beware of unplugging wifi.

    Fix: Even if you acquired and activated wifi at setup, once you activate ATT, Vita will default to 3G even if you’re hot on wifi, kicking your setup wifi off. You have to go back into settings and reacquire wifi. DO THIS right away or you’ll be charged by ATT even for setting up PS3 SEN!

    3. Missing handshake numbers (IMEI and ICCID).

    Fix: If you blow the first attempt to activate on ATT’s overwhelmed website, try it a 3am on a weekday, not 11 am on a Saturday! Also, if you blow the first attempt, on the second, the auto fill for your device sometimes won’t work, and ATT won’t recognize the device because the two long ID’s will be missing. In the background, ATT actually checks your location and assigns you a ghost phone number. That’s right, your Vita will get it’s own number, but until Verizon gets into the act, I doubt that we’ll be able to do any phone activities other than on Skype! ATT WILL email the heck out of you, including giving you the ghost number you can’t use.

    Did you save the box? Numbers not there! Don’t despair! Go to settings, system, then system information. The last two numbers (IMEI and ICCID) are stored in your device. These are the two numbers you need to activate the service on ATTs website.

    4. PS3 Net.

    Just like Facebook, SEN won’t accept email addresses that aren’t common extensions. So, if your email is Contact@JaneDoe.com, they will first accept it, then kick you off at the end of the tedious number by number input on the little Vita screen. Too bad ATT/Sony didn’t include a direct web signup for your PC, but because of device recognition, you have to do it initially through the Vita, unless you already have a PS3 account from another Sony device.

    Fix: Just get JaneDoe@gmail.com (or Yahoo, your cable, etc.). Mac users: Sony WILL accept me.com addresses.

    That’s it for now. I don’t have to tell you this is an incredible machine, I own them all to develop elearning products for every platform, and this smokes any other handheld, including the ipad and galaxy 10.1 in real arcade like action. BTW, are there any arcades left, or am I dating myself???

    ;=) Please vote this helpful if you liked, if not, let me know how we can improve.

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  2. 127 of 148 people found the following review helpful
    4.0 out of 5 stars
    If you liked the PSP, you will like the Vita. But …, February 15, 2012
    By 
    H. Wang “nycmode” (New York, NY USA) –
    (REAL NAME)
      

    = Fun:5.0 out of 5 stars 
    This review is from: PlayStation Vita First Edition Bundle (Video Game)

    I was fortunate enough to get my hands on a Vita and spend a good deal of time playing two games that I was looking forward to – Uncharted and Wipeout 2048 and two others.

    I won’t waste time regurgitating the stats on the device – you can see for yourself on the Vita page on Amazon and chances are if you are interested in the device then you are a motivated buyer who did some kind of research ahead of time. So here is my (somewhat) abridged impressions:

    (For full disclosure, I own a PS3/XBOX/Wii/PSP/3DS/DS/iPad2/iPhone4S etc.)

    1. Initially I was concerned about the size of the Vita. Some early reports said it was bulky and felt cheap. While I can’t dispute that the shell is made of mostly hard plastic, it still felt pretty good. The weight of the device felt balanced, and while the Vita is “big” to the eye, it is not heavy to the touch and has a nice sleek look to it. The design is also more comfortable thanks to the rounded edges and redesigned appearance.

    2. The resolution of the screen is nice. Images were vivid. Pictures were clear. The front touchscreen works extremely well and all in all I was impressed at Sony’s (albeit late) foray in to the world of touch handheld gaming devices. However, upon playing the games, I can say with 100% certainty that the games definitely look fantastic – but they are NOT PS3 quality. I’m sure many of you already know that, but I just want to inform those who are expecting to play their PS3 on a handheld system. For me it was more like PS 2.5 graphics – much better than the PS2, but not quite PS3.

    3. The browsing speed of the 3G version was okay. I wasn’t extremely blown away. I experimented with surfing various sites and found the download speed to be inconsistent. Some pages loaded extremely fast, others were slow. But keep in mind this is on a 3G connection so it is an issue that can affect other devices as well. Nonetheless, I did enjoy surfing on the device thanks to the big screen.

    4. The buttons were easy to use, though the D pad and the buttons feel somewhat small and might be a bit tricky to use for people with fat fingers. The dual analog sticks feel comfortable and easy to use. They are a bit small and you can’t click on them, but trust me, it’s great to have two sticks on the device. It just makes playing games feel much more natural and gives the Vita a nice console-feel to it.

    5. The picture quality of the camera is okay, but not better than what I take on my iPhone 4S. However, I do like the fact there are dual cameras. My only gripe about the front camera is that it is located very close to the buttons and it is easy to smudge that area of the Vita given its location on the device.

    6. Video quality is decent. I really enjoyed watching some music videos on the big Vita screen. However, while the clarity of the videos is nothing to sneeze at, it doesn’t blow what I see iPhone 4S out of the water. Nonetheless it is more than fine for most people and again, I really like the big screen. Just note that the Vita does not support HTML 5 video (it does support parts of HTML 5, but just not the video component of it) or flash. Hopefully that will change down the road.

    7. The UI is very easy to navigate. It is easy to launch games, apps and manage your settings on the touch screen. I was very pleased with this aspect of the Vita as well.

    Quick Game Impressions:

    Uncharted – Definitely the sharpest looking game that I tried. The graphics are solid and they are impressive the second you turn on the game. It may not blow away what you see on the PS3, but it is definitely the game that you show off to your friends when you carry your shiny new Vita around. The gameplay is smooth, and I like how it incorporates touch actions (like taps and wipes) to in-game combat and movement. Definitely a must-get launch game.

    Wipeout 2048 – If you played Wipeout before, then there isn’t a lot here that you won’t be familiar with. It’s a high speed racing game with sexy graphics. But honestly after playing for 15 minutes, I got kind of bored. It’s pretty, but it’s nothing I haven’t experienced before. The load times were also a bit long. I wouldn’t consider this a MUST get.

    Little Deviants (included with the First Edition Bundle) – A surprisingly fun game that makes (great) use of the rear touchpad. It might feel funny at first, but after you get used to the (excellent) rear touchpad, you’ll be addicted to this platformer’s string of fun minigames. I had way more fun playing this than Wipeout (to my surprise).

    ModNation Racers – Essentially a PS clone of Mario Kart, with lots of colorful graphics and the ability for you to modify your racer/cars etc. Initially I was impressed with the customization options, but once I actually got to the race, I found the game to be too similar to Mario Kart…

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