Myst Uru: Complete Chronicles – PC

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Myst Uru: Complete Chronicles - PC

FEATURED Myst Uru: Complete Chronicles – PC

  • Complete collection includes Uru: Ages Beyond Myst as well as expansion packs To D’ni and The Path of the Shell
  • Puzzle-solving adventure game
  • Explore the worlds of Myst in full 3-D
  • Create a realistic representation of yourself using an extensive choice of new customizable clothing options
  • For 1 player

Immerse yourself in the deepest Myst adventure to date. This fantastic bundle includes the original Uru, To D’ni (the 1st Uru expansion pack), and The Path of the Shell (the 2nd Uru expansion pack) in 1 complete set.

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2 thoughts on “Myst Uru: Complete Chronicles – PC

  1. 115 of 118 people found the following review helpful
    5.0 out of 5 stars
    Alot of gameplay here!, September 7, 2004
    B. GOODWIN “dragon678” (LIMA, OHIO United States) –

    = Fun:4.0 out of 5 stars 
    This review is from: Myst Uru: Complete Chronicles – PC (CD-ROM)

    Being a MYST fan, I almost didn’t get this because of it going on-line as a type of MMORPG originally and I don’t like those games.

    But when I saw the this with both expansion packs, I couldn’t resist (also had heard by then that the on-line was canceled because of little support). And what a value. There are many hours of gameplay here. It is also pretty hard, so have some patience because some of this hard to figure out.

    The graphics are as always fantastic (especially the water. It looks awesome and I think they know it because there is water everywhere in this game). The scenery is more interactive than ever and there are alot of things moving here.

    The sounds of the game are very good to, especially with some good headphones. I spent some time looking around checking everything out and I wasn’t dissapointed.

    You can also change your Avatar (this is a 1st or 3rd person game and you will need to use both) from clothes, to face, to sunglasses. And you will collect more items along the way which you can change in to.

    Some of the puzzles were wierd, and they reminded alot of playing Riven which is one of the things I didn’t really like as you had to go back and forth alot between ages. But there are many puzzles to solve and this is seamless, so you never know when you are playing Ages Beyond MYST or one of the expansion packs. There are also alot of books to read here (and you have to read them all or you will miss vital clues and answers for some of the puzzles), more than any of the other MYST games (maybe even more than the other 3 put together).

    I had alot of fun, and if you are a MYST fan, this is an unbeatable deal.

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  2. 70 of 71 people found the following review helpful
    4.0 out of 5 stars
    Pleasantly Surprised, For the Most Part, March 16, 2005
    wysewomon “wysewomon” (Paonia, CO United States) –

    This review is from: Myst Uru: Complete Chronicles – PC (CD-ROM)

    Like quite a few other gamers, I was resistant to Uru despite being a hardcore MYST fan. The notion of a Multi-player on-line experience (as URU was originally intended to be) built around the MYST concept just didn’t appeal to me. Plus, scuttlebutt about some of the more skill-oriented tasks in the game put me off. Well, I finally broke down and got the Complete Chronicles, and I have to admit to being pleasantly surprised. This isn’t MYST; it’s an adjunct to MYST and as such comes off very well, both in terms of atmosphere and gameplay.

    To begin at the beginning, you start the game by designing an avatar–a physical representation of yourself in the game world. This is one of the things that I originally disdained as pointless, but setting up and dressing the avatar gave me an inordinate amount of pleasure. It was cool to be able to change clothes and paint your toenails, instead of having the avatar look the same all the way through, as in most 3rd person games.

    That being said, Uru Complete Chronicles includes the original Ages Beyond Myst and both expansion packs that were later released when the on-line game tanked. In Uru, you’re introduced to the conflict between the D’Ni Restoration Council, a group of people bent on exploiting the D’Ni culture, and Yeesha, the daughter of Atrus, who seems to have been dead quite a few years, but who has left messages for you in various places. Yeesha sets you a complicated task that involves traveling through several ages. This was by far the most enjoyable segment of the game for me. The puzzles were sensible with a large proportion of mechanical tasks. Even the skill tasks weren’t as difficult as I had been led to believe. If you’ve played any console or arcade game that features jumping (super mario brothers comes to mind) you won’t have any problem with this. The one irritation (which continues through the whole game) is that you can’t save as you go; the game automatically saves your progress and if you fall off a cliff or something, you’re reloaded back at a neutral starting point and have to make your way back. Although this makes sense as far as the game story goes, it means gameplay delays.

    To D’Ni was the easiest segment. In it, you finally get to explore the underground city that’s been referenced since MYST came out. Fans of the series will get a kick out of this; others may not care. For the most part, the entire game focuses on one particular task, which necessitates quite a bit of linking back and forth and running around. There’s also LOTS of reading, some of it unnecessary to gameplay but still interesting. One minor problem with the Complete Chronicles at this point was that some of the To D’Ni stuff was accessible right from the beginning of Uru, so that by the time you got to the point in the game where it was relevant, you forgot it. At least you didn’t have to go back through every place you’d ever been to see if anything had changed.

    Path of the Shell was my least favourite section of this game. I’m sorry to say, it was so frustrating and incomprehensible that it about destroyed the game for me. On its own, I’d only rate it 2 stars. There was not enough information provided within the game to be able to solve certain sections. Plus, solutions often involved long arbitrary wait times that were impossible to predict; you needed to be told about them right out. And one of these would have been plenty. Also, POTS froze and crashed and acted weird. I had to enter the solution to one puzzle about 20 times before it actually did what it was supposed to do. All in all, a disappointing ending that left a bad taste in my mouth.

    Uru Complete Chronicles lasted me well over a month and there is still opportunity to explore certain areas. Eventhough Path of the Shell didn’t thrill me, I’d certainly play any more expansion packs that Cyan wanted to release. It’s a great value and a good time for the money.

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