Call of Duty: Black Ops

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Call of Duty: Black Ops

FEATURED Call of Duty: Black Ops

  • Wide array of play modes including single player, local multiplayer versus and online co-op and multiplayer
  • Seventh installment of the Call of Duty series, based on the live fire conflicts of the Cold War era
  • Diverse variety of play setting ranging from urban air and ground combat in SE Asia, to snow combat in Soviet region and jungle combat
  • Blending of traditional COD, and new first-person character scenarios designed to both retain the essence of the COD gaming experience and ensure constantly flowing and varied action
  • New arsenal of weapons and vehicles tied to the Cold War era, including the SR-71 Blackbird and sighted explosive-tipped crossbows

The newest installment in the biggest action series of all time and the follow-up to last year’s blockbuster Modern Warfare 2, Call of Duty: Black Ops launches on November 9, 2010.

Call of Duty: Black Ops is a first-person shooter with stealth and tactical play aspect that puts players in the role of a shadow soldier fighting in a variety of historically representative fictional Black Ops missions of the Cold War era. Created with the input of actual Black Ops soldiers from the time, the game mixes traditional Call of Duty tactical shooter gameplay with new gameplay options designed to expand the players’ experience. Additional features include extensive multiplayer options, along with new vehicles and explosive new weapons.

Call of Duty: Black Ops game logo

Putting Out the Hotspots of the Cold War
Follow-up to 2009’s blockbuster Call of Duty: Modern Warfare 2, Call of Duty: Black Ops breaks new ground in the Call of Duty series and the video game industry at large by delving into the not-so cold conflicts of the Cold War.

Black Ops solidier with face in shadow from Call of Duty: Black Ops

Relive the Cold War COD style.
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Inspired by the experiences of real Black Ops soldiers of the era, the missions of Call of Duty: Black Ops take the player to a wide variety of settings, ranging from snowbound mountain strongholds in historical Soviet held territories, to the jungles and urban settings of Vietnam War era SE Asia. Throughout all, care has been taken to maintain the traditional essence of Call of Duty style combat, while also introducing new types of player action that add to the gameplay experience. Additional features include co-op, versus and team-based multiplayer options, new vehicles like the SR-71 Blackbird and lethal new weapons such as explosive-tipped crossbows.

Key Game Features

  • Seventh installment of the Call of Duty series, based on the live fire conflicts of the Cold War era.
  • Diverse variety of play setting ranging from urban air and ground combat in SE Asia, to snow combat in Soviet region and jungle combat.
  • Blending of traditional COD, and new first-person character scenarios designed to both retain the essence of the COD gaming experience and ensure constantly flowing and varied action.
  • New arsenal of weapons and vehicles tied to the Cold War era, including the SR-71 Blackbird and sited explosive-tipped crossbows.
  • Wide array of play modes including single player, local multiplayer versus and online co-op and multiplayer.

3-D Game Features

  • Fully playable in stereoscopic 3D: the game will be compatible with 3D-ready HDTVs and 3D PCs utilizing state-of-the-art active shutter 3D glasses, delivering true depth of field and an unprecedented level of immersion that is perfectly suited for the Call of Duty action experience.
  • Awesome 3D experiences: aim down the sights of your weapons, fly in helicopters, rappel down mountains, move through highly detailed environments and more.
  • The experience is seamless to use with a simple menu option to enable stereoscopic 3D or disable it at any time whether playing in the single player campaign, multiplayer or Zombie mode.
  • Playable in both 3D and non-3D on the Xbox 360, PlayStation 3 and PC. Call of Duty: Black Ops for Windows PC is NVIDIA(R) 3D Vision(R)-Ready and supports stereoscopic 3D gaming using 3D Vision active-shutter glasses and NVIDIA GeForce GPUs.   For Xbox 360 and PlayStation 3 system consoles, 3D features require a compatible 3D-ready HD TV.

Additional Screenshots:

Base jumping off a snowcapped mountain side in Call of Duty: Black Ops
Variety in gameplay action.
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Ground units in an urban Vietnem War setting in Call of Duty: Black Ops
COD style multiplayer.
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Soldier decked out for snow combat in a Soviet setting in Call of Duty: Black Ops
Diverse play settings.
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US gunship firing at ground targets in an urban Vietnamese setting in Call of Duty: Black Ops
Cold war themed action.
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2 thoughts on “Call of Duty: Black Ops

  1. 260 of 303 people found the following review helpful
    3.0 out of 5 stars
    Technical problems make this game fall flat., November 10, 2010
    By 

    = Fun:1.0 out of 5 stars 
    This review is from: Call of Duty: Black Ops (DVD-ROM)

    Want to know the word that sums this game up in a nutshell? I’ll give it to you: Stutter.

    I have a fairly midrange system consisting of an AMD X2 7750BE, Radeon 4850, and 4 gigs of RAM. Since my PC exceeds the recommended system requirements, one would assume that I would be able to run the game. Not a chance. Both the singleplayer and multiplayer aspects of the game are COMPLETELY DOMINATED by stutter, regardless of the fact that I’ve either turned down or turned off every imaginable graphics setting to alleviate the problem.

    Confused about what stutter is? Imagine watching a movie and having it freeze for a half second every three seconds. The movie plays as smooth as silk; it just freezes a little every three seconds. Would be frustrating, wouldn’t it? You’d probably get a headache around five minutes; maybe leave the movie after ten, wouldn’t you? Well, imagine purchasing this game and playing it. That’s what’s gonna happen to you. Constant, constant stuttering to the point you want to wring the neck of whoever was in charge of QA at Treyarch.

    Really, it’s obvious that the team at Treyarch does not care about the PC demographic, because I find it hard to believe that such a fundamental problem would get past quality control. Maybe they don’t even have quality control for their PC ports.

    Think it’s just me and every other idiot writing a 1-star review? Google “black ops stutter”. You’ll stand corrected.

    I already bought the game, and now I’m…meh, “paying” for it. Don’t be an idiot like me. Be an informed and smart consumer; do not purchase this game unless you enjoy playing half-baked, stutter-strewn videogames that don’t deserve to be put on the market.

    EDIT ON 11/14/2010

    OK, I’ve bumped this game up to three stars from one because, as other people have noted both in comments and other reviews, Treyarch released a patch on Thursday that DID fix the stuttering problem.

    And because the stuttering was fixed, I have had the opportunity to play through both multilplayer and singleplayer and can safely say that there is a phenomenal game that is buried underneath a myriad of technical problems (more, unfortunately, on that later). I don’t want to dedicate a large portion of this edit to a review of everything the game has gotten right simply because such reviews already exist. I will say this though: This game has either met or exceeded the standards set by past shining entries of the Call of Duty franchise from a cinematic, gameplay, and narrative perspective.

    However, from a technical standpoint, the game is still an utter failure. While playing through singleplayer, I made it a point to enable a value in my configuration file that allowed me to measure the amount of Frames Per Second (fps) my computer was rendering. For the people that don’t know what fps is, fps is a measurement of how smoothly the game is running (laymen’s explanation). A low fps means that the game will run more choppy, whereas a high fps means that the game will run more smoother. Anything below 30 is considered unplayable, anything around 30 is considered barely playable, and anything near or above to 60 is considered quite smooth.

    With those definitions in mind, throughout the entire singleplayer campaign, my fps never exceeded 60, and it often dropped below 30, particularly when it mattered most: in firefights and heavy action sequences. If I were to give a range, it would be about 25-45.

    It was very frustrating. I found myself aiming from the hip because I couldn’t track targets correctly aimed down the sight, and hanging back rather than rushing into the action. There were times where there was a really cool cinematic event that was flat-out ruined by the fact that the game was running like a slideshow. And as with the stuttering problem, I encountered low fps regardless of my graphical settings. I tested on three levels what I’m about to say: There was no discernible gain or loss of fps between two sets of settings of 16x AA, 16x AF, and a 1920×1080 resolution, and 0x AA, 0x AF, and an 800×600 resolution. This is on a PC that can run any other Call of Duty game at over 100 fps.

    These fps problems carry into multiplayer as well, the part of the game where its absolutely vital to have over 60fps. Since this part of the review is, I must confess, absolutely heartbreaking for me (I played cod4 professionally), permit me to sum it up with one statement: Unless you have a high-range machine, you’ll always be playing at around 30-40 fps. For me, at least, that is unacceptable.

    Amazon defines a 3 star review of a product as one that is simply “OK”. Nearly everything about the game is fantastic; the intriguing narrative, the cinematic feel, the tight feeling of the controls, and the improved multilayer, among other things. Yet, despite all of the awesome elements…

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  2. 207 of 253 people found the following review helpful
    1.0 out of 5 stars
    Pure Crap!!!, November 10, 2010
    = Fun:1.0 out of 5 stars 
    Amazon Verified Purchase(What’s this?)
    This review is from: Call of Duty: Black Ops (DVD-ROM)

    I wish, oh boy do I wish, that there was a way to flag this review with 0 stars. Yes. It sucks that much.

    As a computer programmer, I know how important it is to make a first impression with your project. Whoever approved this game for launch should be fire immediately. I mean that.

    The lagging. The pausing. The crashing. The . . everything technical about this game just sucks. I’m at a complete loss at how this game was approved for release. Maybe after one or two patches have been released it may be playable, but now, no way.

    Save your money and wait. If you don’t believe me, Google “call of duty black ops PC issues” and be prepared to read a lot.

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